Monday, April 2, 2012

OK, now this is a bonus game... isn't it?

OK, now this is a bonus game... isn't it?

It's also a lot more difficult to match the panels. I don't think I've ever gotten more than 3 lives from it (which would have been 4 if I'd already applied this patch at that point). (And that's from trying to be more careful instead of just arbitrarily hitting blocks.) I increased the number of 1ups spawned by 1 by the way (meaning a perfect bonus game would award 9 lives), since I think the player should get some kind of reward for not falling into the pit while trying to hit the panels. (There are still two minor glitches by the way-- the one depicted here, where Mario doesn't move with the platform if he's standing on it during his victory pose, and one where the victory music restarts if you fall into the pit after it begins.) Oh and if you haven't already noticed, the highest bonus star values from the goal tape have been made slightly irregular for Alyssa's Unlikely Trap (everything from 26 onward has been slightly increased), which I'm hoping will help fit the corru! pted feel of the hack. (They're nowhere near as arbitrary as in ZGC, though-- finishing higher on the goal still awards more stars.)





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